/*
world_init();
*/
global.g = 1;
global.f = 1;
global.trigger = ds_map_create();
global.variable = ds_map_create();
global.warp = ds_map_create();
global.warp_last[0] = -1;
global.warp_last[1] = -1;
global.scn_next = -1;
global.button_anykey_pressed = false;
variable_set("money",99999550);
